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The Lich King


Yes that's right we downed the Lich King tonight after lots of pulls and lots of practice. Its actually a very fun fight, it got old after about the 500th pull but we kept at it and as you can see it paid off.

This fight is made up of 4 phases and I guess kind of another phase in between each of those phases... I know it sounds confusing but you'll see what I mean when you watch the video. When you start up this there will be an animation that unlike Lord Jaraxxus can not be skipped after you watch it the first time. So that will be fun to watch a million times over as you take your attempts at the fight.

Phase 1 (100% - 70%):

During phase one we had one of the tanks hold the lich king, and all the minions (small ghouls that look like a death knight's pet) that the lich king spawned. We had the other tank hold the Ghouls (big adds) separate from the rest of the group. We made sure to be within 10 yards of the big ghouls at all times, so when the Necrotic Plague got on someone they would be able to quickly run over and have it dispelled by a big add so it would jump on them. This is how we killed the big adds, no dpser's should have to touch them at all. We managed to be done with phase 2 with only 2 big ghouls. when the Lich King reaches 70% he does a phase transition.

Also during this phase he will cast Infest which really isn't a big deal if you keep everyone topped off on health.

Phase transition's:

During phase transitions he casts Remorseless Winter which does quite a bit of damage to anyone not on the outside rim, so that's where you want to be. He will also cast Pain and Suffering This isn't so bad but if everyone were to get this every time it was cast, it would add up to be a lot of damage really quickly. To help manage this damage we broke up into 3 separate groups so that only 3 people (and one group of 4) would be hit with this at a time. Lastly he uses an ability called Raging Spirit that will create a not so mini and slightly transparent clone of you shortly after it's cast on you, which will have to be tanked and killed preferably before the end of the phase transition.

He will also summon Ice Spheres that will choose a target and slowly come towards them. If these make contact with anyone (not just their target) I will throw them off the platform. They can and should be dps'ed down and killed.

When the Transition is ending make sure to hurry off the the edge or you will crumble with it!

Phase 2 (70% - 40%)

This was probably the hardest phase to learn for our group. First of all he cast Summon Val'kyr which as I'm sure you weren't able to guess from the name, summons a Val'kyr. The Val'kyr will grab one of your raid members and head towards the edge of the platform, if it goes over the edge then it will drop the raid member and thus kill them, so what you need to do is kill the Val'kyr before it can get to the edge. The Val'kyr moves pretty quickly however it is stun-able and snare-able so do what you can and get your raid member out of there. The best way that we found to deal with this is to have everyone stack in the middle when he is about to summon a Val'kyr, so that the Val'kyr would have to travel farther.

The most note able ability that he uses during this phase is Defile which will put a black cloud on the ground where the target is standing. This black cloud will cause a bunch of damage as well as grow every time it does damage. This is the biggest cause of wipes in the entire Lich King encounter and must be handled very carefully. Preferably you want to place the defiles on the edge of the room so that you can still stack in the middle when he is about to summon a Val'kyr.

Also during this phase he still casts Infest so keep everyone topped off

Another Phase Transition

Phase 3 (40% - 10%)

During phase 3 he will no longer use Summon Val'kyr however he will continue to use Defile so be careful with that. But if you were able to make it through phase 2 then your raid probably has a good hold on the defiles, so time to introduce a new challenge. He will use an ability called Vile Spirits which will summon 8 vile spirits (10 in 25-Man mode) above the raid. They will run around like chickens with their heads cut off for a minute during which time your raid can use any non ground target skill (basically AoE's where you have to choose a spot on the ground to cast) to kill them. When they do come down they will chase raid members and explode on contact dealing 14k - 16k shadow damage (if your lucky some will be resisted). You can survive being hit by one, but if another explodes near you or on you then you are pretty much a goner, so be careful and if you need to pop skills that reduce damage taken (druids can use Barkskin). This was probably the scariest healing part in the encounter, topping everyone back up before they got hit by another spirit.

He also will cast Harvest Soul on a random raid member which will be transported into his sword. When in his sword you will be faced with two spirits, one friendly and one unfriendly. If you are a healer you need to heal up the friendly target and it will kill the unfriendly one, if you are a dpser you need to kill the unfriendly spirit before it kills the friendly spirit. If you fail at your task the lich king will be enraged briefly and your raid will probably wipe.

He will also continue to cast Infest so, as always, keep everyone topped off

A Different Phase Transition:

During this phase transition the Lich King will instantly kill everyone in the raid, DO NOT RELEASE because this is part of the fight you will be resurrected after yet another animation.

Phase 4 (10% - Dead):

During this phase the Lich King is floating and can not attack or move, he doesn't need to be tanked and no one needs to be healed, so for the last 10% he is just a free kill.




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