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Marrowgar, Deathwhisper, Gunship... Heroic Mode


I went in here expecting something like H ToC which is pretty easy but no no no be prepared because these are pretty intense fights. Well at least Lord Marrowgar is pretty intense, I'll get more into each fight in general but I'll point out right now that Lord Marrowgar is an intense fight.

Lord Marrowgar:

In the Heroic mode of this encounter he of course has all his same abilities, however he now hits a lot harder. In our group we decided to stack all dps and healers in melee range, then have the tanks dodge the fires with a 3 point movement routine. This works well and I would suggest it for your raid for sure.

The first difference I would like to point out is with the Coldflame. I did not notice him using any more then usual however you will notice that it lasts a hell of a lot longer and will be everywhere as well as of course it will do more damage.

The Bone Spike Graveyard does the same amount of damage as in every other version of this fight, 9,000 initial damage and 10% of health for every second its up. The problem with this in the heroic version however is that he doesn't stop casting bone spikes just because he's in Bone Storm, and yes you will take damage from bone storm while your spiked. Unlike in the normal mode the bone storm damage is not insignificant, it really hurts.

The execution of this fight has to be tight until we have the gear to blow through this. The way we did it was we spread out around the small circle in the middle of the room about 5 seconds before bone storm happened and our lovely priest Oopo put shields on everyone. If anyone does not spread out early then their bubbles will break early, and thus not be very helpful. We all stay within this general area so that all healers can help heal all raid members and if one gets Bone Spiked then the others can pick up the slack while they are broken out.

Lady Deathwhisper

This fight was not near as hard as the Marrowgar encounter and not quite as different as they made the Marrowgar encounter either. I'll start in phase one.

Phase 1:

This phase went exactly the same as in the regular mode, you burn down the mana shield while you take care of the adds. There is something that sets this phase apart from the regular mode however. The adds have considerably more health then they do in regular mode so you really have to get them down quickly if you want to get the mana shield down in Time.

Also she now uses Dominate Mind in 10 player mode, which she used to use in 25 man regular mode but not in 10 man regular mode, so if you have never done the encounter on 25 man mode this will be new to you. Dominate mind will mind control one of your raid members and this raid member can be killed easily however the mind control is not permanent and you will want to just CC the raid member until they come back to their senses.

Phase 2:

In phase two you are going to be faced with a few different changes. In regular mode you basically have a dps burn on the boss and its an easy kill, not so much in the heroic mode. During this phase in heroic mode, instead of the adds not spawning any more they keep spawning but instead of 3 spawning at a time from either side of the room there is only one at a time coming from the back. Also you remember the ghosts that spawn and explode on contact? ya well in heroic they now have a chance to 1 shot you, so run like hell and they will de spawn. She will also continue to use Dominate Mind during this phase.

Gunship Battle

This fight is still free emblems so don't sweat it, and I only noticed 2 changes.

  1. the rockets no longer do just damage but they can knock you off the boat so now you actually have to dodge them.
  2. Axe throwers (that's what the horde has on their shift I'm not sure how it goes if your horde fighting alliance) now can become enraged and one shot people if they aren't killed fast enough so make sure you kill them.
All in all its still super simple so don't sweat this fight as usual.



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